Specify the name of the block
We also can choose among a variety of other settings is needed.
Specify the name of the block.
Specify the base point.
Click the Select Point to snap to a location on our bodies and restore the X, Y, and Z values or enter the absolute X, Y, and Z values.
Click the Select Objects and select the geometry that will be included in this block.
Under Objects, select the option to define what happens to the geometry selected after you click OK to create the block.
Object is either left as individual objects (hold), converted to a reference block, or deleted.
Choose Annotative our behavior and whether to scale and allow for uniform blocks explode based on our needs.
Select the geometry unit.
Enter a description for the block.
Check this box to open the block editor after clicking OK.
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